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Channel: What can I do to give the players the same feel their characters would have about wilderness travel? - Role-playing Games Stack Exchange
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Answer by John for What can I do to give the players the same feel their...

Cumulative skill challengesThe original D&D had a recommended additional game called Outdoor Survival: A Game About Wilderness Skills. You moved on a hex map, and every movement had a chance of...

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Answer by Yosi for What can I do to give the players the same feel their...

OK, with that cleared, let's dive in, shall we?Descriptions are everythingOne of the best ways to give the players the feel that their in someplace that is different from what they've been used to is...

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Answer by lisardggY for What can I do to give the players the same feel their...

I am not a great outdoorsman, but I try, every spring and summer, to get a couple of hikes out with my friends. Sometimes it's a day trip. Sometimes we pack sleeping bags and overnight it somewhere....

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Answer by Michael Borgwardt for What can I do to give the players the same...

Terrain mattersFrom first-hand experience, I can tell you that bad terrain can be a real problem. Deep snow or boulder fields can slow you down to a crawl (2 miles per day), and swamps, ravines and...

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Answer by GMNoob for What can I do to give the players the same feel their...

While playing out the travel will keep players from randomly traveling, I don't think that is such a good idea.However, forcing the travel to cost them gold/supplies/resources/charachter resources or...

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Answer by aramis for What can I do to give the players the same feel their...

The simplest but abstract way is to assign a fear rating based upon a combination of quality of road/path/trail/wilderness, terrain/elevation and distance, plus known level of patrolling and available...

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Answer by mxyzplk for What can I do to give the players the same feel their...

Travel Is Awesome!Focus on the journey, not the destination. Joy is found not in finishing an activity but in doing it. ~Don Williams, Jr.Far from being something to "skip over," wilderness travel is...

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Answer by Iain Anderson for What can I do to give the players the same feel...

The first question to always ask yourself in this situation is: "Will this add to my campaign for will it simply bog down the game play?" If your team of adventurers is not big into resource counting...

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Answer by valadil for What can I do to give the players the same feel their...

Make the time spent matter.Players can afford to send their characters trekking through the woods because in most games the PCs are in a vacuum. By that I mean that the world only moves when the...

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Answer by sebsmith for What can I do to give the players the same feel their...

A variety of options present themselves to me:Require the players to deal with the logistics of the trip. For instance, tracking food, water, and other supplies.Have a variety of mini adventures and...

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What can I do to give the players the same feel their characters would have...

I find that in a lot of our group's games, traveling long distances through wilderness is too easy. In real life, it's quite arduous traveling overland. No one who's just walked a hundred miles is...

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